SALMO
3D CHARACTER
The Pandemic brought us to a level of consciousness where we felt it was time to expand and test our abilities. That’s precisely how we came up with the ambitious idea of creating a full CGI world where Salmo's digital human could dance on the skylines and float around in space.
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EXECUTIVE PRODUCER
ANDREA FOLINO
PRODUCTION SUPERVISOR, CHARACTER DESIGNER, RIGGER
ALESSANDRO FELE
3D ARTIST, CLOTH SIMULATION
PIETRO DAOOD
CHARACTER ARTIST AND CLOTHING
PIETRO BERTO
GROOM ARTIST
FRANCESCO LUPO




